
The problem with this is that a :No Vsync at all (lots of tearing) but most importantly b: The menu is crazy fast.

I think it’s because with it on, my fps indeed drops slightly below 60 sometimes. I used to play like this, so that’s why I never noticed it before.Īlso, Normally the audio would mess up when doing other stuff alt tabbed a lot and now even that barely happens. Forcing off Vsync in the Nvidia settings = no crackling/popping. Update: Sorry for the tripple posting, but I think I’ve found the source. This is the only thing that makes me still use the standalone versions sometimes (except for a few emulators), so I’d love to find the cause. It happens in the older Retroarch versions as well, so it’s not exclusive to the new version. I also tried increasing the priority of the emulator in Windows. I tried the three differrent audio drivers. Tried vsync on or off, threaded video on or off, that throttle sync thing on or off and audio sync on or off. I can put it on the highest and it still happens. I tried increasing and decreasing manually but no luck.Īudio latency setting has no effect.

Which for my screen always equals 60.002, which might not be accurate enough, I’m guessing. On the getting optimal vsync performance page it says you need about 0.1% accurate measurement of your refresh rate. Reminds me of when a Vinyl only slightly doesn’t work correctly anymore. They’re not very loud but noticable enough to get on my nerves. In my case it’s only pops coming up in retroarch. Yes, the sound is always fuzzy because it’s a GBA, but no pop sounds every now and then. In the original standalone it doesn’t seem to happen (But that doesn’t have the same syncing method as far as I know).

I haven’t really noticed it on NES or SNES(Could be a coincidence), but it does certainly happen on GBA (Vba m and vba next).
